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Worlds & file formats ​

Place and edit blocks, load structures and Anvil regions, and manage chunk data and section meshes.

Main API ​

APIKind
MineRenderWorldClass
MineRenderWorldOptionsInterface
AnvilParserClass
StructureParserClass
SchematicParserClass

Supporting API ​

APIKind
AnvilChunkInterface
AnvilRegionInterface
BatchedExecutorClass
BlockInfoInterface
ChunkClass
ChunkDataClass
MultiBlockBlockInterface
MultiBlockEntityInterface
MultiBlockStructureInterface
NBTAssetInterface
NBTHelperClass
SectionMeshClass
SectionMeshEntryInterface
SectionMeshTemplateInterface
SectionModelsClass
StructureNBTInterface