Worlds & file formats
Place and edit blocks, load structures and Anvil regions, and manage chunk data and section meshes.
Main API
| API | Kind |
|---|---|
| MineRenderWorld | Class |
| MineRenderWorldOptions | Interface |
| AnvilParser | Class |
| StructureParser | Class |
| SchematicParser | Class |
Supporting API
| API | Kind |
|---|---|
| AnvilChunk | Interface |
| AnvilRegion | Interface |
| BatchedExecutor | Class |
| BlockInfo | Interface |
| Chunk | Class |
| ChunkData | Class |
| MultiBlockBlock | Interface |
| MultiBlockEntity | Interface |
| MultiBlockStructure | Interface |
| NBTAsset | Interface |
| NBTHelper | Class |
| SectionMesh | Class |
| SectionMeshEntry | Interface |
| SectionMeshTemplate | Interface |
| SectionModels | Class |
| StructureNBT | Interface |