Interface: SectionTemplateData ​
Defined in: packages/minerender/src/world/SectionGeometry.ts:7
Static model geometry as quads: four vertices per quad, in quad order.
Properties ​
| Property | Type | Defined in |
|---|---|---|
ambientOcclusion? | boolean | packages/minerender/src/world/SectionGeometry.ts:20 |
atlas | number | packages/minerender/src/world/SectionGeometry.ts:18 |
biomeTint? | Uint8Array | packages/minerender/src/world/SectionGeometry.ts:17 |
colors | Float32Array | packages/minerender/src/world/SectionGeometry.ts:13 |
cullFaces | Uint8Array | packages/minerender/src/world/SectionGeometry.ts:16 |
indices | Uint16Array | packages/minerender/src/world/SectionGeometry.ts:15 |
layer | number | packages/minerender/src/world/SectionGeometry.ts:19 |
normals | Float32Array | packages/minerender/src/world/SectionGeometry.ts:10 |
positions | Float32Array | packages/minerender/src/world/SectionGeometry.ts:9 |
quads | number | packages/minerender/src/world/SectionGeometry.ts:8 |
shade? | Float32Array | packages/minerender/src/world/SectionGeometry.ts:14 |
uvBounds | Float32Array | packages/minerender/src/world/SectionGeometry.ts:12 |
uvs | Float32Array | packages/minerender/src/world/SectionGeometry.ts:11 |