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Interface: EntityModelPass ​

Defined in: packages/minerender/src/entity/EntityModel.ts:37

Properties ​

PropertyTypeDescriptionDefined in
layerstringGeometry layer of the same file; a pass on main draws that geometry again.packages/minerender/src/entity/EntityModel.ts:39
render?EntityRenderModePresent only when it differs from the layer's own.packages/minerender/src/entity/EntityModel.ts:43
textureLocation?stringPresent only when it differs from the layer's own.packages/minerender/src/entity/EntityModel.ts:41
tint?stringState colour that multiplies the texture, e.g. wool_color.packages/minerender/src/entity/EntityModel.ts:47
when?stringEntity state that enables the draw, e.g. powered; without it the pass is always drawn.packages/minerender/src/entity/EntityModel.ts:45