Interface: SectionFluidInput
Defined in: packages/minerender/src/world/SectionGeometry.ts:39
Fluid cells of the section plus a one-cell shell, 18×18×18, x fastest, then z, then y.
Properties
| Property | Type | Description | Defined in |
|---|---|---|---|
cells | Uint8Array | Bit 128 marks a surface rendered elsewhere; the cell still supplies neighbor fluid samples. | packages/minerender/src/world/SectionGeometry.ts:41 |
lava? | SectionFluidKind | - | packages/minerender/src/world/SectionGeometry.ts:45 |
water? | SectionFluidKind | - | packages/minerender/src/world/SectionGeometry.ts:44 |
waterTints? | Float32Array | Linear RGB per section cell, indexed by (x + 16z + 256y) * 3. Omission uses the water kind's tint. | packages/minerender/src/world/SectionGeometry.ts:43 |